Search Results for: Object Oriented And Mixed Programming Paradigms

Object-Oriented and Mixed Programming Paradigms

Object-Oriented and Mixed Programming Paradigms

Author: Peter Wisskirchen

Publisher: Springer Science & Business Media

ISBN: 9783642610622

Category: Computers

Page: 196

View: 974

The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.

Object-Oriented and Mixed Programming Paradigms

Object-Oriented and Mixed Programming Paradigms

Author: Peter Wisskirchen

Publisher: Springer

ISBN: 364264676X

Category: Computers

Page: 196

View: 671

The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.

C++ AND OBJECT-ORIENTED PROGRAMMING PARADIGM

C++ AND OBJECT-ORIENTED PROGRAMMING PARADIGM

Author: DEBASISH JANA

Publisher: PHI Learning Pvt. Ltd.

ISBN: 9788120350335

Category: Computers

Page: 568

View: 167

Earlier two editions of this practice-oriented book have been well accepted over the past decade by students, teachers and professionals. Inspired by the avid response, the author is enthused to bring out the third edition, improving upon the concepts with glimpses of C++11 features. This book presents a unique blending of C++ as one of the most widely used programming languages of today in the backdrop of object-oriented programming (OOP) paradigm and modelling. Along with an overview of C++ programming and basic object-oriented (OO) concepts, it also provides the standard and advanced features of C++ for further study. The text establishes the philosophy of OOP by highlighting the core features of C++ and demonstrating the semantic differences between the procedural paradigm of C and the object-oriented paradigm of C++. The present edition updates and elaborates on the following topics: Reference data types Inline functions Parameter passing–passing pointers by value as well as by reference Polymorphism: overloading and overriding Lambda expressions and anonymous functions Rvalue reference, move constructor and assignment operator Phases of software development UML Primarily intended as a text for undergraduate and postgraduate students of engineering, computer applications and management, and also to practicing professionals, the book should also prove to be a stimulating study as a reference for all those who have a keen interest in the subject.

Python in a Nutshell

Python in a Nutshell

Author: Alex Martelli

Publisher: "O'Reilly Media, Inc."

ISBN: 9781449379100

Category: Computers

Page: 738

View: 330

This book offers Python programmers one place to look when they needhelp remembering or deciphering the syntax of this open source languageand its many powerful but scantily documented modules. Thiscomprehensive reference guide makes it easy to look up the mostfrequently needed information--not just about the Python languageitself, but also the most frequently used parts of the standard libraryand the most important third-party extensions. Ask any Python aficionado and you'll hear that Python programmers haveit all: an elegant object-oriented language with readable andmaintainable syntax, that allows for easy integration with componentsin C, C++, Java, or C#, and an enormous collection of precoded standardlibrary and third-party extension modules. Moreover, Python is easy tolearn, yet powerful enough to take on the most ambitious programmingchallenges. But what Python programmers used to lack is a concise andclear reference resource, with the appropriate measure of guidance inhow best to use Python's great power. Python in aNutshell fills this need. Python in a Nutshell, Second Edition covers morethan the language itself; it also deals with the mostfrequently used parts of the standard library, and the most popular andimportant third party extensions. Revised and expanded forPython 2.5, this book now contains the gory details of Python's newsubprocess module and breaking news about Microsoft's newIronPython project. Our "Nutshell" format fits Python perfectly bypresenting the highlights of the most important modules and functionsin its standard library, which cover over 90% of your practicalprogramming needs. This book includes: A fast-paced tutorial on the syntax of the Python language An explanation of object-oriented programming in Python Coverage of iterators, generators, exceptions, modules,packages, strings, and regular expressions A quick reference for Python's built-in types and functionsand key modules Reference material on important third-party extensions,such as Numeric and Tkinter Information about extending and embedding Python Python in a Nutshell provides a solid,no-nonsense quick reference to information that programmers rely on themost. This book will immediately earn its place in any Pythonprogrammer's library. Praise for the First Edition: "In a nutshell, Python in a Nutshell serves oneprimary goal: to act as an immediately accessible goal for the Pythonlanguage. True, you can get most of the same core information that ispresented within the covers of this volume online, but this willinvariably be broken into multiple files, and in all likelihood lackingthe examples or the exact syntax description necessary to trulyunderstand a command." --Richard Cobbett, Linux Format "O'Reilly has several good books, of which Python in aNutshell by Alex Martelli is probably the best for giving yousome idea of what Python is about and how to do useful things with it." --Jerry Pournelle, Byte Magazine

The Interpretation of Object-Oriented Programming Languages

The Interpretation of Object-Oriented Programming Languages

Author: Iain Craig

Publisher: Springer Science & Business Media

ISBN: 9781447133896

Category: Computers

Page: 254

View: 691

This book provides a comprehensive treatment of the main approaches to object-oriented programming, including class-based programming, prototype programming, and actor-like languages. This book will be useful for students studying object-oriented programming, as well as for researchers and computer scientists requiring a detailed account of object-oriented programming languages and their central concepts.

Formal Verification of Object-Oriented Software

Formal Verification of Object-Oriented Software

Author: Bernhard Beckert

Publisher: Springer

ISBN: 9783642317620

Category: Computers

Page: 251

View: 557

This book presents the thoroughly refereed post-conference proceedings of the International Conference on Formal Verification of Object-Oriented Software, FoVeOOS 2011, held in Turin, Italy, in October 2011 – organised by COST Action IC0701. The 10 revised full papers presented together with 5 invited talks were carefully reviewed and selected from 19 submissions. Formal software verification has outgrown the area of academic case studies, and industry is showing serious interest. The logical next goal is the verification of industrial software products. Most programming languages used in industrial practice are object-oriented, e.g. Java, C++, or C#. FoVeOOS 2011 aimed to foster collaboration and interactions among researchers in this area.

Generative and Component-Based Software Engineering

Generative and Component-Based Software Engineering

Author: Greg Butler

Publisher: Springer Science & Business Media

ISBN: 9783540425786

Category: Business & Economics

Page: 210

View: 285

This book constitutes the thoroughly refereed post-proceedings of the Second International Symposium on Generative and Component-Based Software Engineering, GCSE 2000, held in Erfurt, Germany in October 2000. The twelve revised full papers presented with two invited keynote papers were carefully reviewed and selected from 29 submissions. The book offers topical sections on aspects and patterns, models and paradigms, components and architectures, and Mixin-based composition and metaprogramming.

The e Hardware Verification Language

The e Hardware Verification Language

Author: Sasan Iman

Publisher: Springer Science & Business Media

ISBN: 9781402080241

Category: Computers

Page: 349

View: 398

I am glad to see this new book on the e language and on verification. I am especially glad to see a description of the e Reuse Methodology (eRM). The main goal of verification is, after all, finding more bugs quicker using given resources, and verification reuse (module-to-system, old-system-to-new-system etc. ) is a key enabling component. This book offers a fresh approach in teaching the e hardware verification language within the context of coverage driven verification methodology. I hope it will help the reader und- stand the many important and interesting topics surrounding hardware verification. Yoav Hollander Founder and CTO, Verisity Inc. Preface This book provides a detailed coverage of the e hardware verification language (HVL), state of the art verification methodologies, and the use of e HVL as a facilitating verification tool in implementing a state of the art verification environment. It includes comprehensive descriptions of the new concepts introduced by the e language, e language syntax, and its as- ciated semantics. This book also describes the architectural views and requirements of verifi- tion environments (randomly generated environments, coverage driven verification environments, etc. ), verification blocks in the architectural views (i. e. generators, initiators, c- lectors, checkers, monitors, coverage definitions, etc. ) and their implementations using the e HVL. Moreover, the e Reuse Methodology (eRM), the motivation for defining such a gui- line, and step-by-step instructions for building an eRM compliant e Verification Component (eVC) are also discussed.

Object-Oriented Programming Languages: Interpretation

Object-Oriented Programming Languages: Interpretation

Author: Iain D. Craig

Publisher: Springer Science & Business Media

ISBN: 9781846287732

Category: Computers

Page: 258

View: 399

This comprehensive examination of the main approaches to object-oriented language explains key features of the languages in use today. Class-based, prototypes and Actor languages are all examined and compared in terms of their semantic concepts. This book provides a unique overview of the main approaches to object-oriented languages. Exercises of varying length, some of which can be extended into mini-projects are included at the end of each chapter. This book can be used as part of courses on Comparative Programming Languages or Programming Language Semantics at Second or Third Year Undergraduate Level. Some understanding of programming language concepts is required.

Object-Oriented and Mixed Programming Paradigms

Object-Oriented and Mixed Programming Paradigms

Author: Peter Wisskirchen

Publisher: Springer

ISBN: UOM:39015037417790

Category: Computers

Page: 218

View: 194

The area of computer graphics is characterized by rapid evolution. New techniques in hardware and software developments, e. g. , new rendering methods, have led to new ap plications and broader acceptance of graphics in fields such as scientific visualization, multi-media applications, computer aided design, and virtual reality systems. The evolving functionality and the growing complexity of graphics algorithms and sys tems make it more difficult for the application programmer to take full advantage of these systems. Conventional programming methods are no longer suited to manage the increasing complexity, so new programming paradigms and system architectures are re quired. One important step in this direction is the introduction and use of object-oriented methods. Intuition teils us that visible graphical entities are objects, and experience has indeed shown that object-oriented software techniques are quite useful for graphics. The expressiveness of object-oriented languages compared to pure procedurallanguages gives the graphics application programmer much better support when transforming his mental intentions into computer code. Moreover, object-oriented software development is a, weil founded technology, allowing software to be built from reusable and extensible compo nents. This book contains selected, reviewed and thoroughly revised vers ions of papers submit ted to and presented at the Fourth Eurographies Workshops on Object-Oriented Graphics, held on May 9-11, 1994 in Sintra, Portugal.

Introduction to Programming Languages

Introduction to Programming Languages

Author: Arvind Kumar Bansal

Publisher: CRC Press

ISBN: 9781466565142

Category: Computers

Page: 628

View: 134

In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.

Object Oriented Programming with C++, 2nd Edition

Object Oriented Programming with C++, 2nd Edition

Author: Rohit Khurana

Publisher: Vikas Publishing House

ISBN: 9789325975644

Category: Computers

Page:

View: 412

The revised edition of Object-Oriented Programming with C++ has become more comprehensive with the inclusion of several topics. Like its previous edition, it provides an in-depth coverage of basic, as well as advanced concepts of object-oriented programming such as encapsulation, abstraction, inheritance, polymorphism, dynamic binding, templates, exception handling, streams, and Standard Template Library (STL) and their implementation through C++. Besides, the revised edition includes a chapter on multithreading. The book meets the requirements of students enrolled in various courses at undergraduate and postgraduate levels, including BTech, BE, BCA, BSc, MSc, and MCA. It is also useful for software developers who wish to expand their knowledge of C++. New in This Edition • Inclusion of topics like empty class, anonymous objects, recursive constructors and object slicing. • A chapter on multithreading explaining how concurrency is implemented in C++. Key Features • Presentation for easy grasp through chapter objectives, suitable tables, diagrams and programming examples. • Notes and key points provided to make the reader self-sufficient. • Examination-oriented approach through objective and descriptive questions at the end of each chapter to help students in the preparation for annual and semester tests