"Provides previously unavailable material in sound quality crucial for a more effective design process. Presents all aspects of product sound quality, such as ""rules of thumb"" and design formulas and charts. Covers sound radiation and targeting, resolving, and testing design features."
Product Experience brings together research that investigates how people experience products: durable, non-durable, or virtual. In contrast to other books, the present book takes a very broad, possibly all-inclusive perspective, on how people experience products. It thereby bridges gaps between several areas within psychology (e.g. perception, cognition, emotion) and links these areas to more applied areas of science, such as product design, human-computer interaction and marketing. The field of product experience research will include some of the research from four areas: Arts, Ergonomics, Technology, and Marketing. Traditionally, each of these four fields seems to have a natural emphasis on the human (ergonomics and marketing), the product (technology) or the experience (arts). However, to fully understand human product experience, we need to use different approaches and we need to build bridges between these various fields of expertise. Most comprehensive collection of psychological research behind product design and usability Consistenly addresses the 3 components of human-product experience: the human, the product, and the experience International contributions from experts in the field
As the main theme of Improving Complex Systems Today implies, this book is intended to provide readers with a new perspective on concurrent engineering from the standpoint of systems engineering. It can serve as a versatile tool to help readers to navigate the ever-changing state of this particular field. The primary focus of concurrent engineering was, at first, on bringing downstream information as far upstream as possible by introducing parallel processing in order to reduce time to market and to prevent errors at a later stage which would sometimes cause irrevocable damage. Up to now, numerous new concepts, methodologies and tools have been developed, but over concurrent engineering’s 20-year history the situation has changed extensively. Now, industry has to work in the global marketplace and to cope with diversifying requirements and increasing complexities. Such globalization and diversification necessitate collaboration across different fields and across national boundaries. Thus, the new concurrent engineering calls for a systems approach to gain global market competitiveness. Improving Complex Systems Today provides a new insight into concurrent engineering today.
Human Interaction & Emerging Technologies (IHIET 2022): Artificial Intelligence & Future Applications Proceedings of the 8th International Conference on Human Interaction & Emerging Technologies (IHIET 2022): Artificial Intelligence & Future Applications, August 22–24, 2022, Nice, France
This book serves as a guide to developing and designing the right sound to enhance a product’s identity, its use, its affordance and its acceptance by consumers. It is of interest to designers, researchers, R&D departments, marketing experts and industries involved in the exploration of the new frontiers now offered by sound. We are all immersed in an intangible world of sounds; however, the fact that only an infinitesimal part of the sound to which we are exposed has been wittingly created is often ignored. An interdisciplinary and trans-disciplinary approach encompassing design methods and design engineering, psychology and cognitive ergonomics, acoustics and psychoacoustics contributes to the improvement of product sound development. Providing readers with an overview of design methods in which sound becomes a new requirement, the book investigates the role of sound from the consumer viewpoint, presents several tools and practical examples of sensory design tools and projects, and lastly, introduces a new tool and method developed expressly to support the design of product sound.
Soundscape Basics and Practical Implications Soundscape research represents a paradigm shift, as it involves human and social sciences and physical measurements to account for the diversity of soundscapes across countries and cultures. Moreover, it treats environmental sounds as a resource rather than a waste. Soundscape and the Built Environment is the first book to systematically discuss soundscape in the built environment. It begins with a presentation of theory and basic background, answering questions such as: what is soundscape, how is it important, and how does it affect people in terms of their health and perception on the acoustic environment. The book then sets out tools for implementing a soundscape approach, with measurement techniques, mapping, and good soundscape practices. It also delivers a series of examples of the application of the soundscape approach in planning, design, and assessment. Discusses soundscape and environmental noise Explores cultural variations and the way they influence soundscape Introduces binaural measurement technology and psychoacoustics Examines the physical, psychological, and physiological restorative mechanism of high-quality acoustic environments Presents soundscape mapping based on human perception of sound sources Includes real-world examples and case studies highlighting the key issues in soundscape intervention Soundscape and the Built Environment is written by a group of leading international figures and derives from a four-year EU COST project on Soundscapes of European Cities and Landscapes. It presents a consensus on the current state of the art and is not merely a collection of different views. It is written for acoustic consultants, urban planners, designers and policy makers, as well as for graduate students and researchers.
Exposure to noise at home, at work, while traveling, and during leisure activities is a fact of life for all Americans. At times noise can be loud enough to damage hearing, and at lower levels it can disrupt normal living, affect sleep patterns, affect our ability to concentrate at work, interfere with outdoor recreational activities, and, in some cases, interfere with communications and even cause accidents. Clearly, exposure to excessive noise can affect our quality of life. As the population of the United States and, indeed, the world increases and developing countries become more industrialized, problems of noise are likely to become more pervasive and lower the quality of life for everyone. Efforts to manage noise exposures, to design quieter buildings, products, equipment, and transportation vehicles, and to provide a regulatory environment that facilitates adequate, cost-effective, sustainable noise controls require our immediate attention. Technology for a Quieter America looks at the most commonly identified sources of noise, how they are characterized, and efforts that have been made to reduce noise emissions and experiences. The book also reviews the standards and regulations that govern noise levels and the federal, state, and local agencies that regulate noise for the benefit, safety, and wellness of society at large. In addition, it presents the cost-benefit trade-offs between efforts to mitigate noise and the improvements they achieve, information sources available to the public on the dimensions of noise problems and their mitigation, and the need to educate professionals who can deal with these issues. Noise emissions are an issue in industry, in communities, in buildings, and during leisure activities. As such, Technology for a Quieter America will appeal to a wide range of stakeholders: the engineering community; the public; government at the federal, state, and local levels; private industry; labor unions; and nonprofit organizations. Implementation of the recommendations in Technology for a Quieter America will result in reduction of the noise levels to which Americans are exposed and will improve the ability of American industry to compete in world markets paying increasing attention to the noise emissions of products.
Sound can profoundly impact how people interact with your product. Well-designed sounds can be exceptionally effective in conveying subtle distinctions, emotion, urgency, and information without adding visual clutter. In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences. Just as visual designers have a set of benchmarks and a design language to guide their work, this book provides a toolkit for the auditory experience, improving collaboration for a wide variety of stakeholders, from product developers to composers, user experience designers to architects. You’ll learn a complete process for designing, prototyping, and testing sound. In two parts, this guide includes: Past, present, and upcoming advances in sound design Principles for designing quieter products Guidelines for intelligently adding and removing sound in interactions When to use voice interfaces, how to consider personalities, and how to build a knowledge map of queries Working with brands to create unique and effective audio logos that will speak to your customers Adding information using sonification and generative audio
An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson
Offering one of the field's most thorough treatments of material design principles, including a concise overview of fastener design, the Handbook of Mechanical Alloy Design provides an extensive overview of the effects of alloy compositional design on expected mechanical properties. This reference highlights the design elements that must be considered in risk-based metallurgical design and covers alloy design for a broad range of materials, including the increasingly important powder metal and metal matrix alloys. It discusses the design issues associated with carbon, alloy, and tool steels, microalloyed steels, and more. The Handbook of Mechanical Alloy Design is a must-have reference.
In an age of increasing complexity, diversification and change, customers expect services that cater to their needs and to their tastes. Emotional Engineering describes how their expectations can be satisfied and managed throughout the product life cycle, if producers focus their attention more on emotion. Emotion plays a crucial role in value recognition, but it is also important for team work, which extends beyond human-human to human-machine and human-environment to enable people to cope with frequently and extensively changing situations. Emotional Engineering proposes the development of services beyond product realization and the creation of value on a lifetime, not just a one-off, basis. As emotion is very much multidisciplinary, chapters cover a wide range of topics that can be applied to product development, including: • emotional design in the virtual environment; • shape design and modeling; • emotional robot competence; and • affective driving. Emotional Engineering is intended to provide readers with a holistic view of its research and applications, enabling them to make strategic decisions on how they can go further beyond product realization. It is recommended for all pioneers in industry, academia and government, who are trying to work with their customers to create value.
Acoustics, the science of sound, has developed into a broad interdisciplinary field encompassing the academic disciplines of physics, engineering, psychology, speech, audiology, music, architecture, physiology, neuroscience and others. Here is an unparalleled modern handbook reflecting this richly interdisciplinary nature edited by one of the acknowledged masters in the field, Thomas Rossing. Researchers and students benefit from the comprehensive contents spanning: animal acoustics including infrasound and ultrasound, environmental noise control, music and human speech and singing, physiological and psychological acoustics, architectural acoustics, physical and engineering acoustics, medical acoustics and ocean acoustics. The Springer Handbook of Acoustics reviews the most important areas of acoustics, with emphasis on current research. The authors of the various chapters are all experts in their fields. Each chapter is richly illustrated with figures and tables. The latest research and applications are incorporated throughout, e.g. computer recognition and synthesis of speech, physiological acoustics, psychological acoustics, thermoacoustics, diagnostic imaging and therapeutic applications and acoustical oceanography. This new edition of the Handbook features over 11 revised and expanded chapters, new illustrations and two new chapters covering microphone arrays, acoustic metamaterials and acoustic emission. These improvements will make the handbook even more useful as a reference and a guide for researchers and students in every branch of acoustics. Praise for the first edition: "This treatise is a successful attempt to cover in one book the diverse field of acoustics, which ranges from physics to music and from formal mathematics to technological applications. ... It is this reviewer's opinion that a handbook like Rossing's, which covers the whole field of acoustics, serves a real purpose because it not only gives one a chance to see how one's specialty is covered but it also permits one to make a quick survey of other acoustical areas." (Leo Beranek, American Journal of Physics, Vol. 77 (12), December, 2009) "The Springer Handbook of Acoustics falls into that exceptional list. ...every physics department should have a copy available." (John L. Hubisz, The Physics Teacher, Vol. 48, March, 2010) "This handbook is an excellent addition to the acoustics literature. ... The handbook nicely covers both basics and advances in several areas of acoustics. Several chapters provide good mathematical depth, making the handbook useful as a research and technical resource. ...Overall, a very useful educational and research resource. Summing Up: Recommended. Upper-division undergraduates through professionals." (M. G. Prasad, CHOICE, Vol. 45 (5), January, 2008) "This book covers a wide range of topics and the inclusion of musical acoustics, computer and electronic music appeal to me (singer, song-writer, performer and recording studio co-owner). This handbook is probably well suited for an undergraduate-level introduction to an acoustics course. ... The wide range of topics, inclusion of music-related chapters, eye-pleasing presentations and other useful features make this a very good book to have on your shelf." (Tim Casey, International Journal of Acoustics and Vibration, Vol. 13 (1), 2008) "The Springer Handbook of Acoustics comprises 28 chapters written by 33 authors. The Handbook of Acoustics is useful as a source book for anyone who needs or wants to become familiar with the jargon and issues related to a specific subfield of acoustics ... ." (Robert I. Odom, Siam Review, Vol. 50 (3), 2008) The Springer Handbook of Acoustics reviews the most important areas of acoustics, with emphasis on current research. The authors of the various chapters are all experts in their fields. Each chapter is richly illustrated with figures and tables. The latest research and applications are incorporated throughout, e.g. computer recognition and synthesis of speech, physiological acoustics, psychological acoustics, thermoacoustics, diagnostic imaging and therapeutic applications and acoustical oceanography. This new edition of the Handbook features over 13 revised and expanded chapters, new illustrations and 3 new chapters covering microphone arrays, acoustic metamaterials and acoustic emission. These improvements will make the handbook even more useful as a reference and a guide for researchers and students in every branch of acoustics.